はじめまして。
全く関係のない(親子関係ではない)他のViewControllerの値を変更したいですが、うまく変更させることができません。
ご教授いただけますでしょうか。

【前提】
FirstViewController(FirstVC)にはscrollView上に乗っているteamIcon(UIButton)があり、自身のボタン画像としてrealm内に保存されたデータ(NSData)を取得している。
また自身をタップするとカメラロールを開き、画像を選択後、realmに保存することができる。

一方、SecondViewController(SecondVC)にも、teamIcon(UIImageView)があり、realm内に保存されているデータ(上記、FirstVCで述べているデータと同じもの)を表示している。

【やりたいこと】
FirstVCのteamIcon(UIButton)をタップ、realmに保存後、SecondVCのteamIcon(UIImageView)の画像も、そのタイミングで変更する。

【現状】
FirstVCのteamIcon(UIButton)をタップ後、AppDelegateを通じて、SecondVCのteamIconを変更するための関数の呼び出しは成功している模様(print()が動いていることから推測)。
だが、その関数内の teamIcon.image がうまく効いてくれない。

お手数をおかけしますが、アドバイス頂けると幸いです。
宜しくお願い致します。

FirstVC

import UIKit
import Photos
import AssetsLibrary
import RealmSwift


class FirstViewController: UIViewController, UIPickerViewDelegate, UIImagePickerControllerDelegate, UINavigationControllerDelegate {

    var appDelegate: AppDelegate = UIApplication.sharedApplication().delegate as! AppDelegate


    var memberCollectionView : UICollectionView!
    var memberCollectionRetsu : Int = Int()
    var memberCollectionHeight : CGFloat = CGFloat()

    var threadCollectionView : UICollectionView!
    @IBOutlet weak var teamCreateView: TeamCreateView!
    @IBOutlet weak var makeNewThreadView: MakeNewThreadView!

    var memberLabel : UILabel = UILabel()
    var teamIcon : UIButton = UIButton()
    let plusLabel : UILabel = UILabel()
    let threadMakeButton : UIButton = UIButton()
    let scrollView : UIScrollView = UIScrollView()
    var teamImage : UIImageView = UIImageView()
    let editOwnTeamButton : UIButton = UIButton()
    let noTeamView : UIView = UIView()



    let personalType = PersonalData()
    let playerName = PersonalData()
    let teamName = TeamData()
    var teamImageName = TeamData()

    var testView : UIImageView = UIImageView()
    var teamNameLabel : UILabel = UILabel()


    let statusBarHeight = UIApplication.sharedApplication().statusBarFrame.size.height
    var teamNameLabelYoko = CGFloat()
    var teamNameCountInt = Int()
    var teamNameCount = CGFloat()
    var teamNameSize = CGFloat()
    let maskingImage = UIImage(named: "teamlogo_mask@2x.png")

    let imageTest : UIImageView = UIImageView()

    let teamContetnsSettingView : UIView = UIView()

    //ここから、iconimageの定義
    //タグ付けして判定。1ならnewiconimageに保存
    let newIconImage : UIImageView = UIImageView()
    //アイコン画像用のimagetest
    var imagetest4Icon : UIImageView = UIImageView()
    //アイコン画像用のnewTeamImage
    var newTeamImage4Icon : NSData = NSData()
    //ここまで、iconimageの定義

    var newTeamImage : NSData = NSData()

    let topColorLabel = UILabel()
    let subBlueLabel : UILabel = UILabel()
    let blueCircle = CAShapeLayer()
    //let circleImage = UIImageView()
    var pngData : NSData = NSData()
    let nsdataTeamImg : UIImage = UIImage()
    let backHideViewButton : UIButton = UIButton()


    let teamNameEnterTextField : UITextField = UITextField()

    let backView : UIView = UIView()
    let frameSukima : CGFloat = 20.0


    var isObserving = false

    var teamActivePlace = TeamData()
    var teamImage4Realm = TeamData()
    var testInt2 = TeamData()


    override func viewDidLoad() {
        super.viewDidLoad()
        // Do any additional setup after loading the view, typically from a nib.


        let realm = try! Realm()
        scrollView.addSubview(testView)
          if teamName.teamName == ""{
        } else {
            teamImage.frame = CGRect(x: 0, y: 0, width: self.view.bounds.width, height: 155.0)
            if let loadTeamImage = realm.objects(TeamData).first?.teamImageData {
                teamImage.image = UIImage(data: loadTeamImage)
            }
//            let testimagedata = UIImage(data: teamImageName.teamImageData!)
//            teamImage.image = testimagedata
            teamImage.contentMode = .ScaleToFill
            scrollView.addSubview(teamImage)
              //チーム設定しない時の設定
            if teamName.teamName == ""{
                teamImage.hidden = true
            } else {
                teamImage.hidden = false
            }
        }

        teamNameCountInt = teamName.teamName.characters.count
        teamNameCount = CGFloat(teamNameCountInt)
        teamNameLabelYoko = self.view.bounds.width - 20
        teamNameSize = CGFloat()
        if teamNameCount * 21 >= teamNameLabelYoko{
            teamNameSize = teamNameLabelYoko / teamNameCount
        } else {
            teamNameSize = 21
        }


          //ここから、チーム名のラベルの設定
        teamNameLabel.frame = CGRectMake(0,0,teamNameLabelYoko,teamNameSize)
        if let loadTeamName = realm.objects(TeamData).first?.teamName {
            teamNameLabel.text = "\(loadTeamName)"
        }
        teamNameLabel.layer.position = CGPoint(x: self.view.bounds.width/2,y: statusBarHeight + 30)
        teamNameLabel.textAlignment = NSTextAlignment.Center
        teamNameLabel.font = UIFont(name: "HiraginoSans-W3", size: teamNameSize)
        teamNameLabel.textColor = UIColor.whiteColor()
        scrollView.addSubview(teamNameLabel)
          //ここまで、チーム名のラベルの設定
          //チーム設定しない時の設定
        if teamName.teamName == ""{
            teamNameLabel.hidden = true
        } else {
            teamNameLabel.hidden = false
        }

        let teamIconBack : UIImageView = UIImageView()
        teamIconBack.frame = CGRect(x: self.view.bounds.width/2 - 75 - 2, y: statusBarHeight + 23 - 2, width: 61.0, height: 61.0)
        teamIconBack.layer.position = CGPoint(x: self.view.bounds.width/2 - 75 - 1.25 - 41.5,y: statusBarHeight + 23 - 1 + 118.5 + 10)
        teamIconBack.image = UIImage(named: "teamlogo_back@2x.png")
        scrollView.addSubview(teamIconBack)
          //チーム設定しない時の設定
        if teamName.teamName == ""{
            teamIconBack.hidden = true
        } else {
            teamIconBack.hidden = false
        }

        if let loadIconImage = realm.objects(TeamData).first?.teamIconData {
            teamIcon.setImage(maskImage(UIImage(data: loadIconImage)!, mask: maskingImage!), forState: .Normal)
        }
        teamIcon.addTarget(self, action: "selectTeamIcon:", forControlEvents: .TouchUpInside)
        teamIcon.frame = CGRect(x: self.view.bounds.width/2 - 75, y: statusBarHeight + 23, width: 55.0, height: 55.0)
        teamIcon.layer.position = CGPoint(x: self.view.bounds.width/2 - 75 - 42.5,y: statusBarHeight + 23 + 117.5 + 10)
        scrollView.addSubview(teamIcon)

        if teamName.teamName == ""{
            teamIcon.hidden = true
        } else {
            teamIcon.hidden = false
        }


        let uenotakasa : CGFloat = 260.0 + 100.0
        scrollView.frame = CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)
        let tabbarHeight : CGFloat = 40.0
        scrollView.contentSize = CGSizeMake(self.view.frame.size.width, uenotakasa + memberCollectionHeight + tabbarHeight)
        scrollView.bounces = false
        self.view.addSubview(scrollView)


        teamContetnsSettingView.frame = CGRectMake(0, 0, UIScreen.mainScreen().bounds.width, UIScreen.mainScreen().bounds.height)
        teamContetnsSettingView.backgroundColor = UIColor(white: 0.05, alpha: 0.7)
        self.view.addSubview(teamContetnsSettingView)
        teamContetnsSettingView.hidden = true

        backView.layer.position = CGPoint(x: UIScreen.mainScreen().bounds.width/2, y: UIScreen.mainScreen().bounds.height/2)
        backView.layer.cornerRadius = 7
        backView.layer.borderWidth = 0.8
        backView.layer.borderColor = UIColor.darkGrayColor().CGColor
        backView.backgroundColor = UIColor.whiteColor()
        //self
        teamContetnsSettingView.addSubview(backView)

        var kariireStr = "中身なし";
        newTeamImage = kariireStr.dataUsingEncoding(NSUTF8StringEncoding)!

     }
    override func preferredStatusBarStyle() -> UIStatusBarStyle {
        return .LightContent
    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }


    // スクリーンの編集以外の部分をタップしたらedit状態を外す
    @IBAction func tapScreen(sender: AnyObject) {
        self.view.endEditing(true)
    }

    //ここから、画像マスキング
    func maskImage(image:UIImage, mask:(UIImage))->UIImage{

        let imageReference = image.CGImage
        let maskReference = mask.CGImage

        let imageMask = CGImageMaskCreate(CGImageGetWidth(maskReference),
            CGImageGetHeight(maskReference),
            CGImageGetBitsPerComponent(maskReference),
            CGImageGetBitsPerPixel(maskReference),
            CGImageGetBytesPerRow(maskReference),
            CGImageGetDataProvider(maskReference), nil, true)

        let maskedReference = CGImageCreateWithMask(imageReference, imageMask)

        let maskedImage = UIImage(CGImage:maskedReference!)

        return maskedImage
        //ここまで、画像マスキング
    }


    //teamiconを選択する時の挙動
    func selectTeamIcon(sender: AnyObject){
        newIconImage.tag = 1
        openAlbum1()
        writeNewTeamIcon4Realm()

    }

    func writeNewTeamIcon4Realm(){
        appDelegate.secondVC.testtest()
    }


    func openAlbum(sender: UIButton) {
        openAlbum1()
    }


    func openAlbum1(){
        var ipc: UIImagePickerController = UIImagePickerController();
        ipc.delegate = self
        UIImagePickerControllerSourceType.PhotoLibrary
        self.teamContetnsSettingView.window?.rootViewController!.presentViewController(ipc, animated: true, completion: nil)
    }

    func imagePickerController(picker: UIImagePickerController, didFinishPickingImage image: UIImage!, editingInfo: [NSObject : AnyObject]!) {
        // アルバム画面を閉じます
        picker.dismissViewControllerAnimated(true, completion: nil);

        // 画像をリサイズしてUIImageViewにセット
        var resizeImage = resize(image, width: Int(UIScreen.mainScreen().bounds.width), height: 155)

        if newIconImage.tag == 1{
        // 画像をリサイズしてUIImageViewにセット
            var resizeImage = resize(image, width: Int(UIScreen.mainScreen().bounds.width), height: 155)
            self.teamIcon.setImage(maskImage(image!, mask: maskingImage!), forState: .Normal)
            print("resize_newicon")
            } else {
            // 画像をリサイズしてUIImageViewにセット
            var resizeImage = resize(image, width: Int(UIScreen.mainScreen().bounds.width), height: 155)
            self.teamImage.image = resizeImage
            print("resize_teamimage")

            }
    }

    // 画像をリサイズ
    func resize(image: UIImage, width: Int, height: Int) -> UIImage {
        var imageRef: CGImageRef = image.CGImage!
        var sourceWidth: Int = CGImageGetWidth(imageRef)
        var sourceHeight: Int = CGImageGetHeight(imageRef)

        var size: CGSize = CGSize(width: width, height: height)
        UIGraphicsBeginImageContext(size)
        image.drawInRect(CGRectMake(0, 0, size.width, size.height))

        var resizeImage = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()
        return resizeImage
    }


    func imagePickerController(picker: UIImagePickerController, didFinishPickingMediaWithInfo: [String: AnyObject]) {
        if didFinishPickingMediaWithInfo[UIImagePickerControllerOriginalImage] != nil {
            if newIconImage.tag == 1{
                imagetest4Icon.image = didFinishPickingMediaWithInfo[UIImagePickerControllerOriginalImage] as? UIImage
                newTeamImage4Icon = UIImagePNGRepresentation(imagetest4Icon.image!)!
                print("hiugigiugu\(newTeamImage4Icon.length)")
                teamIcon.setImage(maskImage(imagetest4Icon.image!, mask: maskingImage!), forState: .Normal)


                let realm = try! Realm()
                let team = realm.objects(TeamData).last!
                try! realm.write {
                    team.teamIconData = newTeamImage4Icon
                }

            } else {

                imageTest.image = didFinishPickingMediaWithInfo[UIImagePickerControllerOriginalImage] as? UIImage
                newTeamImage =  UIImagePNGRepresentation(imageTest.image!)!
            }
         }
        //写真選択後にカメラロール表示ViewControllerを引っ込める動作
        picker.dismissViewControllerAnimated(true, completion: nil)
    }
}

SecondVC

import UIKit
import Photos
import AssetsLibrary
import RealmSwift




class SecondViewController: UIViewController, UIScrollViewDelegate{


    override init(nibName nibNameOrNil: String!, bundle nibBundleOrNil: NSBundle!) {
        super.init(nibName: nibNameOrNil, bundle: nibBundleOrNil)
    }

    required init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)
    }


    @IBOutlet weak var _editButtonView: EditButtonView!
//    
    @IBOutlet weak var twitterSettingView: TwitterSettingView!
    let scrollView : UIScrollView = UIScrollView()

    let twitterName = PersonalData()



    var personalType = PersonalData()
    var playerName = PersonalData()
    var message = PersonalData()
    var teamName = TeamData()
    let keyboardToolBar = UIToolbar()
    let tableView : UITableView = UITableView()
    var nameLabel: UILabel = UILabel()
    var teamIcon : UIImageView = UIImageView()
    let inputHeight : CGFloat = 248.0
    var currentPoint : CGFloat = CGFloat()
    var teamNameLabel : UILabel = UILabel()
    var passedName : String = "データないよ"





//-----------------------------------------------------------------------------------------------------------

    override func viewDidLoad() {
        super.viewDidLoad()

        let realm = try! Realm()

        //ここから、タブバーのアイコンの設定
        let tabImage = UIImage(named: "tab-profile@2x.png")
        let tabSelectedImage = UIImage(named: "tab-profile-highlight@2x.png")
        let attributes = [NSFontAttributeName:UIFont(name: "HiraKakuProN-W3", size: 9)]
        self.tabBarItem.image = tabImage
        self.tabBarItem.selectedImage = tabSelectedImage
        self.tabBarItem.title = "プロフィール"
        UITabBarItem.appearance().titlePositionAdjustment = UIOffset(horizontal: 0, vertical: -4)
        //ここまで、タブバーのアイコンの設定


        //        //ここから、Navigationbarの編集
          //        //ここから、すべてのNavigationbarに共通する設定編集
        navigationController?.navigationBar.backgroundColor = UIColor.whiteColor()
        navigationController?.navigationBar.shadowImage = UIImage()
          //        //ここまで、すべてのNavigationbarに共通する設定編集
        //        //ここまで、Navigationbarの編集


        let uenotakasa : CGFloat = 300
        let twitterKanrenHeight : CGFloat = 80.0
        let wHeight : CGFloat = 200.0
        let tabbarHeight : CGFloat = 49.0 //49
        //ステータスバーの高さ
        let statusBarHeight = UIApplication.sharedApplication().statusBarFrame.size.height
        //ナビゲーションバーの高さ
        let navBarHeight = self.navigationController?.navigationBar.frame.size.height
        //高さは、ここ基準
        let basicHeight = statusBarHeight + navBarHeight!
        //スクリーンの横幅
        let screenWidth = self.view.bounds.width

        scrollView.frame = CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height - tabbarHeight)
        if teamName == ""{
            scrollView.contentSize = CGSizeMake(self.view.frame.size.width, uenotakasa + twitterKanrenHeight + wHeight - 90.0)
        } else {
            scrollView.contentSize = CGSizeMake(self.view.frame.size.width, uenotakasa + twitterKanrenHeight + wHeight)
        }
        scrollView.bounces = false
        scrollView.delegate = self
        scrollView.backgroundColor = UIColor(red:245/255, green:245/255, blue:245/255, alpha:1.0)
        view.addSubview(scrollView)


        let teamImageSlim : UIImageView = UIImageView()
        teamImageSlim.frame = CGRect(x: 0, y: statusBarHeight + navBarHeight! + 3, width: self.view.bounds.width, height: 90.0)
        if let loadTeamImage = realm.objects(TeamData).first?.teamImageData {
            teamImageSlim.image = UIImage(data: loadTeamImage)
        }

        scrollView.addSubview(teamImageSlim)
        //チーム設定しない時の設定
        if teamName == ""{
            teamImageSlim.hidden = true
        } else {
            teamImageSlim.hidden = false
        }


        let teamLabel = UILabel(frame: CGRectMake(0,0,40,12))
        teamLabel.layer.position = CGPoint(x: self.view.bounds.width/2 + 10,y: basicHeight + 35)
        teamLabel.font = UIFont(name: "HiraginoSans-W6", size: 12)
        teamLabel.textColor = UIColor.whiteColor()
        teamLabel.text = "チーム"
        scrollView.addSubview(teamLabel)
        //チーム設定しない時の設定
        if teamName == ""{
            teamLabel.hidden = true
        } else {
            teamLabel.hidden = false
        }


        let teamNameCountInt : Int = teamName.teamName.characters.count
        let teamNameCount : CGFloat = CGFloat(teamNameCountInt)
        let teamNameLabelYoko : CGFloat = self.view.bounds.width/2 - 10
        var teamNameSize = CGFloat()
        if teamNameCount * 20 >= teamNameLabelYoko{
            teamNameSize = teamNameLabelYoko / teamNameCount
        } else {
            teamNameSize = 20
        }
        teamNameLabel.frame = CGRectMake(0,0,teamNameLabelYoko,teamNameSize)
        teamNameLabel.text = teamName.teamName
        //        teamNameLabel.layer.position = CGPoint(x: self.view.bounds.width/2 + teamNameSize,y: basicHeight + 55)
        teamNameLabel.layer.position = CGPoint(x: self.view.bounds.width/2 + teamNameLabelYoko/2 - 10,y: basicHeight + 55)
        teamNameLabel.textAlignment = NSTextAlignment.Left
        teamNameLabel.font = UIFont(name: "HiraginoSans-W3", size: teamNameSize)
        teamNameLabel.textColor = UIColor.whiteColor()
        scrollView.addSubview(teamNameLabel)
          //ここまで、ラベルの設定
          //チーム設定しない時の設定
        if teamName == ""{
            teamNameLabel.hidden = true
        } else {
            teamNameLabel.hidden = false
        }

          //ここから、チームアイコンの設定
            //ここから、アイコンの背景画像の設定
        let teamIconBack : UIImageView = UIImageView()
        teamIconBack.frame = CGRect(x: self.view.bounds.width/2 - 75 - 2, y: statusBarHeight + navBarHeight! + 23 - 2, width: 59.0, height: 59.0)
        teamIconBack.image = UIImage(named: "teamlogo_back@2x.png")
        scrollView.addSubview(teamIconBack)
            //チーム設定しない時の設定
        if teamName == ""{
            teamIconBack.hidden = true
        } else {
            teamIconBack.hidden = false
        }

        let maskingImage = UIImage(named: "teamlogo_mask@2x.png")
        if let loadIconImage = realm.objects(TeamData).first?.teamIconData {
            teamIcon.image = maskImage(UIImage(data: loadIconImage)!, mask: maskingImage!)
        }
        teamIcon.frame = CGRect(x: self.view.bounds.width/2 - 75, y: statusBarHeight + navBarHeight! + 23, width: 55.0, height: 55.0)
        scrollView.addSubview(teamIcon)

        if teamName == ""{
            teamIcon.hidden = true
        } else {
            teamIcon.hidden = false
        }

        nameLabel.frame = CGRectMake(0,0,60,30)
        if teamName == ""{
            nameLabel.layer.position = CGPoint(x: 115,y: 120)
        } else {
            nameLabel.layer.position = CGPoint(x: 126,y: 207)
        }
        nameLabel.text = playerName.playerName
        nameLabel.font = UIFont(name: "HiraginoSans-W3", size: 15)
        nameLabel.textColor = UIColor.darkGrayColor()
            //文字間の設定
        let attributedText = NSMutableAttributedString(string: playerName.playerName)
            //文字間の値
        let customLetterSpacing = 1
            //文字間(NSKernAttributeName)を設定する
        attributedText.addAttribute(NSKernAttributeName, value: customLetterSpacing, range: NSMakeRange(0, attributedText.length))
            //textではなく、attributedTextを使う
        nameLabel.attributedText = attributedText
        scrollView.addSubview(nameLabel)
          //ここまで名前のラベル設定

        let personalIconBack : UIImageView = UIImageView()
        personalIconBack.frame = CGRect(x: 0, y: 0, width: 67.0, height: 67.0)
        personalIconBack.image = UIImage(named: "personallogo_back@2x.png")
        if teamName == ""{
            personalIconBack.layer.position = CGPoint(x: self.view.bounds.width/2 - 75 - 1.25 - 41.5,y: statusBarHeight + navBarHeight! + 23 - 1 + 29.5)
        } else {
            personalIconBack.layer.position = CGPoint(x: self.view.bounds.width/2 - 75 - 1.25 - 41.5,y: statusBarHeight + navBarHeight! + 23 - 1 + 118.5)
        }
        scrollView.addSubview(personalIconBack)
          //ここまで、アイコンの背景画像の設定
          //アイコン画像の設定(viewdidload外に、マスキングのためのfuncあり。)
        let personalIcon : UIImageView = UIImageView()
        let personalImage = UIImage(named: "personal_icon@2x.png")
        let personalMaskingImage = UIImage(named: "personallogo_mask@2x.png")
        personalIcon.image = maskImage(personalImage!, mask: personalMaskingImage!)
        personalIcon.frame = CGRect(x: 0, y: 0, width: 65.0, height: 65.0)
        if teamName == ""{
            personalIcon.layer.position = CGPoint(x: self.view.bounds.width/2 - 75 - 42.5,y: statusBarHeight + navBarHeight! + 23 + 28.5)
        } else {
            personalIcon.layer.position = CGPoint(x: self.view.bounds.width/2 - 75 - 42.5,y: statusBarHeight + navBarHeight! + 23 + 117.5)
        }
        scrollView.addSubview(personalIcon)

    }


    func testtest(){
        let realm = try! Realm()
        if let loadIconImage = realm.objects(TeamData).first?.teamIconData {
            let maskingImage = UIImage(named: "teamlogo_mask@2x.png")
            teamIcon.image = maskImage(UIImage(data: loadIconImage)!, mask: maskingImage!)
        }
        print("OK")
    }



        //ここまで、tableviewのfuncの設定

    //ここから、画像マスキング
    func maskImage(image:UIImage, mask:(UIImage))->UIImage{

        let imageReference = image.CGImage
        let maskReference = mask.CGImage

        let imageMask = CGImageMaskCreate(CGImageGetWidth(maskReference),
            CGImageGetHeight(maskReference),
            CGImageGetBitsPerComponent(maskReference),
            CGImageGetBitsPerPixel(maskReference),
            CGImageGetBytesPerRow(maskReference),
            CGImageGetDataProvider(maskReference), nil, true)

        let maskedReference = CGImageCreateWithMask(imageReference, imageMask)

        let maskedImage = UIImage(CGImage:maskedReference!)

        return maskedImage
    //ここまで、画像マスキング
    }


    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

}

AppDelegate

//
//  AppDelegate.swift
//

import UIKit
import RealmSwift
import CVCalendar

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {

    var window: UIWindow?



    //ここから、値の受け渡しに関する設定

    var selectedYear : Int = Int()
    var selectedMonth : Int = Int()
    var selectedDay : Int = Int()
    //var selectedCalendar : CVDate = CVDate!()

    var secondVC = SecondViewController()


    //ここまで、値の受け渡しに関する設定

    func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
        // Override point for customization after application launch.
        //        UIApplication.sharedApplication().setStatusBarStyle(UIStatusBarStyle.LightContent, animated: true)


        //realmマイグレーション(省略) 
        let config = Realm.Configuration(

        })

        secondVC.passedName = "fafae"
        secondVC.testtest()


        return true
    }

}

【storyboad経由でのSecondVC.swiftで生成したオブジェクトへのアクセス】
下記、secondVC.teamIcon.image ...としたところで、secondVCにはteamIconがありません(no member)とでます。

    let storyboard = UIStoryboard(name: "Main", bundle: nil)
    var secondVC = storyboard.instantiateViewControllerWithIdentifier("secondViewCon")

secondVC.teamIcon.image ...